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A few posts here on Reflection Gamer are pretty popular and get a lot of hits from the Google. While this is very nice because it draws more attention to my writings, it also means that I’m a prime target for search engine bots. These bots usually run around blogs and websites that allow comments and post generic, sometimes illegible things with links attached to them that usually promote porn or some sort of cheap medicine. Recently, I’ve been getting a lot more of these, and some were just so good, I had to share them. Let’s get started!

This first one is just a random one that I get quite often:

I am not capable of view this web site properly on chrome I think there’s a drawback

This one is in another language (warning: translate at your own risk, NSFW):

İstanbul da güzel bir vakit geçirmek istiyorsanız doğru yerdesiniz. Eğlencede ve seks de sınır tanımayan ateşli kızlarımız sizleri bekliyor.

This one has got to be my favorite out of all of them. It just wins on so many levels. You can tell that he really tried to sound convincing, even though he ended up failing completely:

A powerful share, I just given this onto a colleague who was doing somewhat evaluation on this. And he in actual fact purchased me breakfast because I found it for him.. smile. So let me reword that: Thnx for the deal with! But yeah Thnkx for spending the time to discuss this, I feel strongly about it and love reading extra on this topic. If potential, as you become expertise, would you thoughts updating your blog with more details? It is highly useful for me. Massive thumb up for this blog submit!

Another gem:

Nice post. I learn one thing tougher on completely different blogs everyday. It will always be stimulating to learn content material from different writers and observe a little bit one thing from their store. I?d prefer to use some with the content on my blog whether or not you don?t mind. Natually I?ll give you a link on your internet blog. Thanks for sharing.


Your house is valueble for me. Thanks!…

And then here are some more less exciting ones:

There may be noticeably a bundle to find out about this. I assume you made sure nice points in options also.

Very good know-how! I have been seeking for some thing such as this for a time these days. Many thanks!

This last one I almost mistook for a real comment. Then I realized that the email was “”:

Nice contribution, sweet page design and style, stick to the good work

All in all, these are always funny to read and since I have it set so that I filter every single comment that is posted, they never actually get through onto my website.

Oops, I guess by posting this, they did. Oh well; we’re laughing at them, not with them!


As most know, Rock Band and Guitar Hero have been battling it out for a couple of years now to win audiences over. They’ve both released a very large amount of music, and with such an amount, overlaps are going to happen. This is going to be a comparison list of songs that are in both Guitar Hero and Rock Band.

Let’s get started!***

Read the rest of this entry »

Game consoles down through the years have been all different shapes and sizes. We’ve gone from the incredibly big PS3 to the tiny little GameCube, and everywhere in between. We’ve had good features like Xbox Live and horrible add-ons like the Power Glove. But what if we took all the good from the consoles and put them together into one super console? Let’s see what we can create!

Pardon the crudely photo-shopped picture.

We are going to assume that the guts (all the megahertz and gigahertz stuff) of the super console are the current highest tech; we’re not focusing on that part on the consoles.

  • First off, while the Xbox 360 had some hardware failure problems, the case that the Xbox lives in is quite nice looking. I think if we got rid of the power brick, we should use the Xbox 360’s case. Let’s make it a little smaller, but it still needs to be able to stand up or lay down. Also, it should be stackable, without a curved top (the PS3 and the original Xbox’s were impossible to stack, while the PS2 and 360 are easy!).
  • The PS3 has the quietest DVD/Blu-ray drive I’ve ever heard in a console, so we should use the drive from the PS3.
  • Personally, I love the PS3/PS2 controllers, but let’s swap the place of the D-Pad and the analog stick. Also, real triggers like the 360 has, not those mushy buttons the PS3 has. If not that, let’s use the SNES’s controller. It had a perfect feeling to it. We’d just need to add analog sticks and some triggers.
  • Let’s make the console black, but matte, not shiny. It could also be available in other colors like white and a dark red.
  • It needs to have more than two or three USB ports. Let’s take a note from the original PS3 and have six total USB ports, four in the front and two in the back. Also, Bluetooth needs to be standard and should be compatible with all Bluetooth devices.
  • Obviously, like the Wii and PS3, we need built in Wi-Fi.
  • We seriously need the Xbox Live service, but free.
  • Let’s use the PS3’s operating system. The ability to use any USB device up to any size to store anything is also a must.
  • On the 360, you have a nice circle of lights telling you which controller you have plugged it. It’s a brilliant system and one of my biggest complaints about the PS3. We need that feature.
  • We need bigger hard drives, like the PS3, but really easy to remove, like the 360. And it should take any hard drive so we aren’t stuck with paying large amount of money for hard drives that should cost a fraction of the price.
  • HDMI ports are a must. Stupid older 360’s 😡
  • We need a virtual console! All three companies are doing pretty good jobs getting older games from their older consoles on their online service. Let’s keep it up!
  • Headsets need to come packaged with every single console, like most 360’s, but they should be Bluetooth wireless, like the PS3.
  • We need the Xbox’s ability to let most anyone make a game and get it sold, but we want it without the money Microsoft asks for. Along that same note, we don’t want to pay for DLC that the developers don’t want to charge for, like the PC and the PS3.
  • Netflix and Hulu need to be integrated at no extra charge (besides a Netflix subscription fee) with no disk needed.
  • Let’s do away with the avatars. Both Microsoft and Nintendo has tried to integrate them, but honestly, I couldn’t care less about my avatars. See ya!
  • We need to be able to store our gamertag or whatever to our controllers, sort of like what the Wii did with Miis, except it needs to be all our information so we can move our gamertag around much easier.
  • And lastly, we need two tiny things from Sony: we want the symbol for the console to flip around when we change the position of the console and we want the touch activated on and eject button. I am sorely missing having that on my slim PS3.

Any ideas of your own?

There comes a point in a gamers life where they manages to get all the games that they wants to play, all at one time; I believe it’s called “Gamers Bliss”. I’ve managed to get about 5/6th of all the games that I actually want to play at this time. Should be heaven, right? It should be the best time in the world for a gamer to be a gamer, correct?


Let me list you my games that I’ve currently started but not finished:

  1. Fallout 3 (finishing a metric ton of side quests)
  2. Borderlands
  3. Bioshock
  4. Metal Gear Solid 4 (replaying)
  5. Assassins Creed 2
  6. Odin Sphere
  7. Ratchet and Clank: Tools of Destruction
  8. Final Fantasy XIII
  9. LittleBigPlanet
  10. Valkyria Chronicles
  11. Resistance: Fall of Man
  12. Pokemon: Heart Gold
  13. Battlefield Bad Company 2 (multiplayer)
  14. Left4Dead 2

Those are just the ones that I can name off the top of my head. So, what’s the problem here?

I can’t bloody decide what to play.

I sit and look at my game collection for hours without a decision on what to play and end up on Facebook for those hours. When I finally sit down to start a game, I play it for about half an hour before having the urge to switch games. This is NOT a good way to play games.

Luckily, I’ve been very into Metal Gear Solid 4, so I’ve gotten myself to play that for hours instead of minutes. But I should NEVER have a problem deciding what to play; it just seems weird.

My solution is to make a schedule and stick to it. I’ve gotten something written up for this summer, which includes a few replays of some games that I’ve been wanting to experience again. I am going to try my hardest to stick to it so I don’t end up playing about two games by the end of the summer; I want to have the list completed by then.

Happy gaming!

People hate waiting for the newest stuff. We like to have the newest iPod, laptop, video game and car as soon as physically possible  So, because the American electronic consumers want more information about the newest gadgets all the time, most company’s try to do the opposite; keep as much information secret as possible to build up hype and, hopefully, sales.

2010 hasn’t been a kind year for video games and electronics though. We’ve had at least three rather large announcements announced months, even years ahead of time, along with some smaller leaks, and it’s only April. Let’s get a quick run down.

Gears of War 3:

Cliffy B, the lead designer for Gears of War, was scheduled to be on the Jimmy Fallon show on a Thursday. On Wednesday of the same week, he had to reschedule for Tuesday, the next week. Well, someone forgot to mention that little fact to the good people in the advertisement department for Xbox Live, because this little blurb appeared announcing on the game on Thursday. Cliffy B, on Tuesday, called Gears 3 “The Worst Kept Secret”. No kidding. I’m sure Epic was real happy about the slip up, and you know someone over on Xbox Live got fired.

Nintendo 3DS:

Though we had heard rumors of a new Nintendo DS that was being planned by Nintendo, the world was expecting news at E3; no earlier. One late night, on a random day in March (March 23rd, to be exact), Nintendo announced some small facts about a brand new Nintendo DS: the 3DS. It was to be a type of 3D that wouldn’t use glasses and was going to be nearly “the strength of a Gamecube”, but that was all the information Nintendo released. No pictures, no concept art, nothing. But it was actually Nintendo who announced what little information we got about the 3DS, so why the weird time?

Turns out that some journalists had aquired some facts about the new Nintendo handheld, some true, some false and Nintendo wanted to beat them to the punch by officially announcing it.

Apple iPhone 4th Generation:

Probably the biggest leak this year was from the big Apple themselves. Apple has a track record to be very very secretive about their newest devices or software. We’ve never had a leak of the newest version of the iPod or iPhone unless Apple specifically wanted it to be leaked.

Until a brand new version of the iPhone, cleverly disguised inside a casing that made it look like a 3GS, but running the new OS, version 4, showed up in a random bar.

An Apple employee was out for his birthday, probably had a little too much to drink and walked off… leaving a prototype of the newest Apple iPhone that hadn’t even been seen by people inside Apple yet, on a stool.


As soon as Apple realized that it was lost, they bricked the console so it wouldn’t even turn on. bought the device for $5000, and had the first world release of the newest iPhone. Hours later, Apple wrote Gizmodo and asked for the iPhone back (which confirmed that it wasn’t a fake). Gizmodo gave it back without a fight.

Xbox 360 Slim?:

On March 17th, this picture of what was thought to be a Xbox 360’s motherboard appeared all over the internet. It has a Xbox branding and some of the same parts as the 360 does. But to anyone who has seen the current Xbox motherboard, you’ll notice a slight difference in this new find: it’s way smaller. It looks like the CPU and GPU have been combined and some of the ports have been shuffled around to make the motherboard shorter than the current version. We heard exactly nothing from Microsoft about this rumor, but it’s obvious they are trying everything to get 100% rid of the Red Rings of Death problem that has been plaguing their consoles for years. Seems like a redesign of the terrible X-Clamps would be a good start to rid the world of the problem forever.

All these slip ups so far, you have to wonder what else is going to hit the press months or even years early this year.  

My top five games, this time, it’s number four.

Number Five Here.

Number Four: Half-Life (PC)

Half-Life on the PC

I was introduced to Half-Life way after it’s release date in 1999. I first played the game on my Intel Pentium III, 400MHZ, in about 2001. It was also my first “First Person Shooter” video game. And, from that point on, it was the benchmark for all first person shooters that I played. The combination of it’s story telling, graphics, gameplay and characters created a atmosphere that ended up being one of my favorite games of all times.

The graphics, for it’s time, were beyond what was thought possible. Valve managed to crank it up to 11, making developers for years go “We need to make a game that looks like Half-Life!” The closest competition Half-Life had on the market was Unreal Tournament, also released in 1999, and it didn’t come close to the realism that Half-Life posed. The environments were smooth and full of life. The characters actually moved their mouths and acted intelligently when attacked. Everything about the technical aspect of this game screamed “We’re here from the future!!”

It was also the one of the first First Person Shooters to incorporate a puzzle aspect in between the fire fights. It blew gamers minds when they had to pause from shooting aliens and push boxes around to be able to climb up on a ledge to continue playing the game. This aspect soon spawned many other games who created puzzle situations into their action-oriented games.

The "Zen" World In Half-Life

The story of Half-Life was also a new thing for, well, not only for the First Person Shooter genre, but for games as a whole. Before Half-Life, we never had an extensive story line in a game. Gabe Newel created an entire world, with back story and many characters, then threw a scientist into the middle of a three way war. And the entire game was told in a first person perspective; not a single cut scene in the entire game. It was the first game to actually put you in the shoes of a character where you could literally become him and watch this story unfold.

I think I’ve made my point that when Half-Life was released, First Person Shooters, and gaming in general, changed forever. And then, when it’s sequel would be released in five years, the same thing would happen all over again.

This is hard for me. Very hard. Excruciatingly hard. To narrow my favorite games of ALL time into a list of five? Almost impossible. There are so many spectacular games that I play every year; to narrow them down to such a tiny number is almost as hard as throwing a soccer ball through a field-fence-goal-thing from 200 leagues away in the next state over the heads of 27 armed guards.

This is the start of a five part, hopefully weekly series of me trying to narrow down my top five games of all time. I will link the previous blog in each new post so those who missed it the first time can go back and look.

Here we go.

Number Five: Metal Gear Solid: Twin Snakes (Nintendo Gamecube)

Metal Gear Solid on the PSX

To start, I chose the GCN version because it is more than just a port of the original Metal Gear Solid on the PS1; it’s an entirely remade game. Better voice actors, better graphics, better gun handling (and this is a very important part). It was an all around better game. That’s not to say that I do not enjoy the original, but it’s mostly nostalgia.

The game. The story is what drew me in, in the first place. Without it, the game would feel like another ripped off spy story right out of James Bond, and would lose most of it’s appeal for almost everyone who plays it. People don’t come to Metal Gear Solid for incredible gameplay (though they get it), they come to Metal Gear Solid to be indulged into a intense and deep plot, that, even after the main story arch has ended, still leaves a little quack of questions unanswered.

Metal Gear Solid Remake on the Gamecube

Metal Gear Solid has about a 1:2 ratio; that is, 1 hour of cut-scenes for every two hours of game-play. It’s more like a movie that lets you decide what is going to happen. As the series progressed, the length of the cut-scenes gets deadly close to the length of the game-play, but fans don’t care; they enjoy the story just as much as the game-play.

And as for the game play, you aren’t going to get a game that actually let’s you play through it in it’s entirety killing minimal enemies. You’re given a dart sleeper gun, and if you so desire, you can sneak your way through the entire game and not kill a single soul (though most will find that killing a random enemy as he tries to pee is just too good to pass up). The game-play isn’t all that intuitive, but it’s presented in a brand new package; what other game has a “psychic” enemy read your saved games on your memory card and call them out to you as a trick? That genuinely freaked me out.

Kojima is a master of story telling through game-play, not only in cut-scenes. If he wrote a book, I’d be over 2000 pages and have 17 1/2 sequels, all of which would be a total blast to read. Metal Gear Solid DOES. NOT. GET. OLD. You find something new in every play-through, especially if you space the play-throughs by about half a year to a year. I’m sure, even after countless play-throughs and all these years I’m missing pieces of the major, grand scheme that Kojima had planned for us. I’m sure there are some buried too deep that no-one will ever find them; it’s just what Kojima wants.

The game has relatable and believable characters, has a grade “A” book/movie like story, spectacular game-play and above all, it’s just plain fun to beat over and over again, finding new ways to do things and new ways to kill old enemies.

It’s a classic.

That’s why it’s my number five favorite game of all time.

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