Both Sony and Microsoft are pushing forward into new waters this holiday season. Sony is trying to improve on the Wii with their Move controllers and Microsoft is going controller-free with Kinect. Both of the new technology has been shown off in many ways, and a large amount of people have had a chance to test them out. And, of course, it’s too early to judge either one, right?

Well, maybe not.

When someone tests out either Move or Kinect, and they find that something doesn’t work, both Sony and Microsoft still have time to work out the bugs and make their controllers work better. But now, even this early in the race, Sony already has an advantage. And it’s not a preference advantage; it’s not a biased advantage. It’s simple fact: Sony already has more games compatible with Move.

Sony has showed off both Heavy Rain, Killzone 3, Resident Evil 5 and many more that are 100% compatible with Move. What has Microsoft showed off with Kinect? Nothing but new, mini-orientated games. Yes, there are some good looking games that are due for release around the time Kinect comes out (albeit, not many), but there hasn’t been any sort of announcement that any previously released games will be compatible with Kinect, or at least, if there has been, they’ve been so under the radar that I certainly can’t think of any.

There has already been many complaints about Kinect. People complain that it doesn’t work with more than just a handful of people. They’ve complained that it’s too hard to control something that doesn’t have any force feedback. But this is all biased preferences. The cold, hard fact is: Kinect doesn’t have nearly the game library set up that Sony has for Move.

Could Kinect go the way of the Gamecube: death by terrible 3rd party support? Could it be dead even before it comes out? All reports look towards: yes.

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